翻訳と辞書
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・ Warning (2013 film)
・ Warning (2015 film)
・ Warning (Antigama album)
・ Warning (French band)
・ Warning (Green Day album)
・ Warning (Green Day song)
・ Warning (horse)
・ Warning (Incubus song)
・ Warning (R. Stevie Moore album)
・ Warning (SS501 EP)
・ Warning (traffic stop)
・ Warning (UK band)
・ Warning buzzer
・ Warning Decision Training Division
・ Warning Device
Warning Forever
・ Warning from Space
・ Warning Glacier
・ Warning label
・ Warning Labels
・ Warning Light
・ Warning light
・ Warning of Danger
・ Warning out of town
・ Warning Shot
・ Warning shot
・ Warning Shots
・ Warning sign
・ Warning Sign (disambiguation)
・ Warning Sign (film)


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Warning Forever : ウィキペディア英語版
Warning Forever

''Warning Forever'' is a freeware 2D fixed shooter for the Windows platform written by Hikoza T Ohkubo and released under the name of his software house, Hikware.
==Gameplay==
The game is broken into stages; each stage is a single boss battle, resulting in a constant stream of bosses. To progress to the next stage, the boss must be completely destroyed within the time limit. The game starts with a default time limit of 180 seconds, with 30 seconds rewarded for every boss defeated and 20 seconds lost for each time the player is destroyed. The player flies a relatively small green ship. There are no power-ups - the player's only weapon is a very rapid-fire revolving cannon which is fired by holding down the shoot button (Z key by default). By default, it fires straight ahead with a small spread. Alternatively, after the switch button (D key by default) is pressed, a green arc is displayed originating from the ship and widening as distance increases. This arc represents the spread of the weapon fire and does not change while the weapon is firing. It can, however, be modified based on the ship's motion while not firing. The arc will rotate slowly to face the direction opposite the ship's motion. Also, the arc will widen as the player moves toward the enemy and vice versa.
The main gameplay feature is the bosses change from stage to stage. Based on how a boss is destroyed, the next boss will adapt itself to defend against previously used strategies and force the player to change tactics. For example, if the front section of one boss is destroyed the next boss will have increased armor in that area. If the player's ship is hit by a certain kind of weapon, but still defeats the boss, the next boss is likely to have more weapons of that type.
The game does not include music, but provides instructions in the read me file on how to provide one's own music. It also includes sound effects.〔(【引用サイトリンク】title=Warning Forever )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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